Order of Operations

I use GitHub for source control. One of my favorite features actually has nothing to do with versioning my source code, however. GitHub’s simple issue/bug management solution is perfect for project planning. Just having a simple TODO list allows me to set aside dedicated time for task/feature planning. Even better, it allows me to walk […]

Game Maker

Putting myself in a creative environment provides a fantastic feedback loop. The environment will present you with challenges, you solve them by creating solutions, and when you can’t, you spend time away from that environment noodling over how to fix it. It’s wonderful. You can’t wait to get back and take a crack at it. […]

Truly Awesome

Nearly a 15 years ago a moment of awe hit me. I’d just finished implementing an Octree for a 3D game engine and was testing it. Tens of thousands of polygons were being rendered 60 times a second. The power of what my computer (viva GPU!) was simply awe-inspiring. Fast forward 15 years and I […]

Jefferson on small government

A wise and frugal government, which shall restrain men from injuring one another, which shall leave them otherwise free to regulate their own pursuits of industry and improvement, and shall not take from the mouth of labor the bread it has earned. This is the sum of good government. -Thomas Jefferson, first inaugural address, March […]

Day 175

My kit! Unfortunately this was taken with a Samsung Galaxy (phone) camera instead of the trusty Nikon 5200. Shown are the kit lenses that came with it (70mm-200mm and 18mm-35mm) as well as the 50mm. On the side is the Nikon SB-800 speedlight. So far, I’ve only found a few instances where I was wishing […]

Home Sweet Home

Zimventures A) The Adventures of Zimmerman B) Zimmerman Ventures C) A New Hampshire based LLC D) All of the above If you answered “D”, you’re correct. Zimventures has always been the LLC used for various business ideas and companies I’ve created. With the most recent one, 3 Up Golf, starting to wind down I began to think about the […]

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