Agentic Development: Porting from ImGui to Spry
Rewriting Cleat's UI and open-sourcing the toolkit that replaced ImGui
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Rewriting Cleat's UI and open-sourcing the toolkit that replaced ImGui
Read moreASCII art isn't a relic of the '90s — it's thriving in Discord servers, GitHub READMEs, code comments, and Slack channels everywhere. We built a **free, browser-based Text-To-ASCII generator** that puts 500+ fonts, ANSI color gradients, and one-click platform-specific copy at your fingertips. No install required.
Read moreA deep dive into the architecture behind the Chiptune Challenge -- a year-long 8-bit music competition featuring daily song releases, multi-tier voting, Discord authentication, bracket tournaments, and 12 unique monthly themes.
Read moreBuild The Tool You Need. Introducing: lolrus
Read moreWe’ll return to the regularly scheduled GameDev programming in January. Most of December was spent on a detour. The detour was to help make my life a bit easier. Actually…a lot easier.
Read moreSprint 4 took a little bit of an unexpected detour. I started working on adding some core features to the room system. Notably, transition effects between rooms. After the room transitions were functioning I took a brief detour to add some 2D lighting to the game.My goal is to start working on The
Read moreThe third sprint of Zixel is in the books and went by quickly!In just one week, I was able to tackle:
Read moreThroughout my career, I’ve held several positions as a software engineer. When developing an in-house solution, the “Build vs. Buy” argument was always a hot topic.Why pay a developer “X” dollars to build a feature that “Y” developers already built? Shell out the cash, and move on, right? Even be
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